Diesel Puppet’s Hidden Objects 2 follows the genre and core mechanics of its conceptual predecessor, Hidden Objects.
Rovio’s Beacon is "indispensable" to its own games but hasn’t translated to Sega's catalogue as well as expected. Sega's new ...
Portugal is quietly building its reputation as a country serious about its homegrown games industry, with studios popping up across the country and organisations like eGames Lab raising its global ...
Discord is offering new ways for developers to reduce friction in communication and play. After launching its Social SDK last year, allowing studios to ...
About 70% of UK adults now engage in some form of gaming, with more than half playing on a daily basis. That's according to a new Ready Player Brand report from Dentsu, which showed that gaming is ...
Boss Fight Entertainment’s original founders have relaunched as an independent studio under a similar name. Now called Bossfight, the studio is ...
Electronic Arts has laid off an undisclosed number of employees across its Battlefield development teams as part of an internal realignment.
Epic Games is increasing the price of Fortnite’s virtual currency V-Bucks, as the cost of running the game continues to rise.
Taking place during GDC week today was the ThinkingData Summit, bringing together companies like Blizzard, Google, Habby and others together to discuss how ...
After a long soft launch including extended development, a hiatus and a revamp, Ubisoft’s Rainbow Six Mobile finally launched globally on February 23rd, 2026.
Layoffs and studio closures have increasingly headlined the industry over the last couple of years, creating a sense that growth has stalled.
Mobile remains the industry’s largest segment, accounting for 55% of total games revenue in 2025 and reaching nearly three billion players worldwide.
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