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Phr00t’s demo application running through OpenVR Using jMonkeyEngine and OpenVR, I finally had a breakthrough: smooth, accurate & fast Oculus Rift support.
‘OpenVR Advanced Settings’ is a dashboard overlay that allows access to advanced functionality of any headset running SteamVR. The menu is accessible in VR, meaning you can easily adjust ...
The Oculus Rift is a really cool piece of kit, but with its future held in the grasp of Facebook, who knows what it’ll become now. So why not just build your own? When the Oculus first came o… ...
Valve is collaborating with computer vision firm SensoMotoric Instruments to bring support for eye-tracking to its OpenVR API.
Unity has updated its documentation for the latest version of the popular cross-platform game engine, and official support for Valve's OpenVR platform has been deprecated. While it ...
The OpenVR benchmark has recorded an anomaly result which seems likely to be a pairing of an AMD CPU and GPU that has output a score higher than that of a 2080 Ti. Almost 30% faster, in fact, with ...
“The OpenVR adapter drivers for Rift call into the Oculus’ public runtime libraries to interact with Rift and Touch hardware.
Valve is collaborating with SensoMotoric Instruments to add eye-tracking to its OpenVR platform, and it will show a new version of the HTC Vive featuring the technology at GDC this week.
Valve will be ending OpenVR development in favor of the open-source OpenXR API. All 4,000+ OpenVR games on Steam will continue to work as normal, so no fear of losing access to your games.
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