A new tutorial demonstrates the latest shape authoring tools and deformers in Unreal Engine 5.8.
The highly anticipated release of Unreal Engine (UE) 5.1 is here, and with it come some pretty spectacular changes for those working in animation and vfx. UE 5’s impact on animation proved undeniable.
UE 5.5 equips creators with new tools for animation, real-time IP workflows, and color grading—streamlining complex VFX and virtual production tasks.
Epic Games has released Unreal Engine 5.1, which includes a dedicated In-Camera VFX editor (ICVFX), improved Remote Control APIs and expanded colour correction tools. The ICVFX Editor supports a range ...
The recent State of Unreal presentation showcased the myriad of impressive games being built in Epic’s cutting-edge engine, including the near photo-realistic cinematic trailer for Marvel 1943: Rise ...
Unreal Engine 5.7 adds Nanite Foliage, production-ready PCG and Substrate, new virtual production tools, and an in-Editor AI ...
Last year, French software company Praxinos announced the beginning of a beta-test program for Odyssey, an ambitious 2d animation program powered by Unreal Engine. After five years of development, ...
As part of Epic Games’ Virtual Production Week, Reel FX gave a behind the scenes look today at how they are using the Unreal Video Game Engine to animate their Netflix series, Super Giant Robot ...
‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior In unveils, Di Figlia sneak-peeked a 90-second ...
New cloud-based FBX export tools empower game developers and 3D artists to instantly bypass manual rigging and keyframing ...
At GDC 2023 today, Epic Games unveiled details about its Unreal Editor for Fortnite, Unreal Engine 5.2 procedural tools, and more. During the State of Unreal event at the Blue Shield of California ...
Epic Games unveiled the features of Unreal Engine 6, the next iteration of its game engine. UE6 will feature Gemini and ...